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Reputation: 42
Excellent
- Group:
- Server Admins
- Active Posts:
- 433 (0.44 per day)
- Most Active In:
- Garry's Mod (195 posts)
- Joined:
- 21-September 09
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Today, 21:29- Currently:
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My Information
- Member Title:
- Zombie Meat
- Age:
- 18 years old
- Birthday:
- August 24, 1993
- Gender:
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Male
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- Steam:
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Necrossin
Latest Visitors
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green_cube 
21 May 2012 - 22:03 -
Frizzy 
16 May 2012 - 18:21 -
Mansen 
16 May 2012 - 17:04 -
Bluewolf 
13 May 2012 - 15:39 -
Rachel 
04 May 2012 - 19:57 -
Mathematic 
04 May 2012 - 19:05 -
TheFreecak3 
01 May 2012 - 18:54 -
Luke Nukem 
01 May 2012 - 15:40 -
Clavus 
01 May 2012 - 11:19 -
Shock120 
30 Apr 2012 - 17:23
NECROSSIN
Warning! Old Man: http://www.youtube.com/watch?v=Uhoayo2kYxQ&feature=youtu.be
May 15 2012 17:05
Frizzy
May 16 2012 12:36
After some mathcrafting I found the equation X=(Z/Y)-1. This makes it so that anything beyond Z becomes negative, thus not playing the sound as negative sounds don't exist. Say you made the sound play at 10 meters and he was 5 meters away. X=(Z/Y)-1. X=(10/5)-1. X=2-1. X=1. So the volume would be one.
May 16 2012 12:36
After some mathcrafting I found the equation X=(Z/Y)-1. This makes it so that anything beyond Z becomes negative, thus not playing the sound as negative sounds don't exist. Say you made the sound play at 10 meters and he was 5 meters away. X=(Z/Y)-1. X=(10/5)-1. X=2-1. X=1. So the volume would be one.
But say he was 15 meters away. X=(10/15)-1. X=0.66-1. X=-0.33. Sound won't play as it's negative.
Frizzy
May 16 2012 13:23
May 16 2012 13:23

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Comments
Shock120
30 Apr 2012 - 17:19Tennisballesser
20 Sep 2011 - 19:10SWEP.Instructions = "An annoying German failcoder/mapper/inpatient spammer"
SWEP.Contact = ""
SWEP.Purpose = "Making random .lua stuff and maps, pissing NECROSSIN off"
SWEP.AdminSpawnable = true
SWEP.Spawnable = false
SWEP.ViewModelFOV = 64
SWEP.ViewModel = "models/weapons/v_t...
Messy
20 Mar 2011 - 11:25NECROSSIN
15 Mar 2011 - 20:49Mr. Darkness
15 Mar 2011 - 14:32get on work.
Mr. Darkness
15 Mar 2011 - 14:32then if true then false if false then true
then if true then false if false then true
then if true then false if false then true
then if true then false if false then true then if true then false if false then true then if true then false if false then true then if true then false if false then true then if true then false if false ...
NECROSSIN
14 Mar 2011 - 19:18NourFreeman
14 Mar 2011 - 18:35lame shot
09 Mar 2011 - 10:26:D
Mr. Darkness
28 Jan 2011 - 13:51Doubleedge
09 Jan 2011 - 11:35Pufulet
25 Sep 2010 - 08:25NECROSSIN
24 Aug 2010 - 15:52Messy
24 Aug 2010 - 15:04NECROSSIN
07 Aug 2010 - 10:54