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Excellent
- Group:
- Server Admins
- Active Posts:
- 3,026 (2.66 per day)
- Most Active In:
- Garry's Mod (508 posts)
- Joined:
- 14-April 09
- Profile Views:
- 104,264
- Last Active:
Today, 07:54- Currently:
- Offline
My Information
- Member Title:
- Ay commanda
- Age:
- 17 years old
- Birthday:
- October 21, 1994
- Gender:
-
Male
- Location:
- The Netherlands
- Interests:
- Games and stuff.
Contact Information
- E-mail:
- Private
- AIM:
-
*points Toe*
- Website URL:
-
http://
- Steam:
-
Hundred2
Latest Visitors
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Baron Baconeer 
23 May 2012 - 14:29 -
Frizzy 
22 May 2012 - 11:11 -
Gametaff 
19 May 2012 - 21:03 -
Reluctantly 
13 May 2012 - 07:05 -
Lemon! 
13 May 2012 - 00:06 -
Toaster 
11 May 2012 - 00:21 -
Mansen 
09 May 2012 - 16:34 -
Sneed 
09 May 2012 - 16:24 -
shadows 
07 May 2012 - 01:40 -
EmRA 
06 May 2012 - 19:50
Posts I've Made
-
In Topic: Infected Wars discussion topic
13 May 2012 - 12:26
rui_troia, on 13 May 2012 - 12:24, said:Here's the Infected Wars last stand song if anyone wants to hear in HQ
http://zirconstudios.../heavy-industry
Here's the same song with better quality + it's 2 minutes longer. -
In Topic: Pictures of thyself
13 May 2012 - 00:09
-
In Topic: LRG Group Pic
12 May 2012 - 21:07
-
In Topic: Infected Wars discussion topic
10 May 2012 - 21:19
VMR, on 10 May 2012 - 21:11, said:
Clavus, on 10 May 2012 - 21:03, said:
VMR, on 10 May 2012 - 20:10, said:The current problem with the behemoth is that if you meet one, it doesn't really pose a threat at all. You could just kinda play around with him till you're tired or some other zombie shows up then a quick buckshot to the face and run off. I think the behemoth should pack enough power to at last force the human to run away a bit. The pistol won't make him any stronger in any way except for that humans won't be able to just switch to regen while the behemoth is reloading and toy around with him as much.
I don't have a problem with dominating as Behemoth at all. You're not supposed to be a one-man army, you're supposed to draw players in, surprise them, drive them away from each other. I think the swing speed of the crowbar could be increased a bit (so getting near a Behemoth is even less recommended) but that's about it.
I know this sounds stupid, but have you played since the armorbug got fixed?
The thing that made the Behemoth scary as balls was the uncertainty if the meatrocket was going to armor bug you. -
In Topic: Perpetual Portal Projects
09 May 2012 - 22:47

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Find My Content

Comments
Baron Baconeer
23 May 2012 - 14:30Toaster
07 May 2012 - 21:04Mr. Darkness
22 Apr 2012 - 20:37Lemon!
21 Nov 2011 - 22:46BlueYoshi97
21 Oct 2011 - 23:34Sacrevy
21 Oct 2011 - 08:48The Lazy Peon
29 Aug 2011 - 16:32Sorry you had to hear it this way, Son.
Darkstar
16 Aug 2011 - 21:45fatboysmarty
12 Aug 2011 - 18:51The Lazy Peon
10 Aug 2011 - 21:47Mathematic
09 Aug 2011 - 21:24Silver Dot
10 May 2011 - 20:16Hundred2
07 May 2011 - 00:06How is babby formed?
Darkstar
22 Mar 2011 - 23:55Life is good, Im now enjoying a new ISP which isnt a bitch and throttles me constantly :D
How fares my fair maiden?
EmRA
21 Mar 2011 - 07:06HOO HOO HAA HAA HEE HEE
HEE HEE HAA HAA HOO HOO
HEE HEE HEE HEE HAA HAA
HEE HEE HOO HOO HEE HEE
HOO HOO HAA HEE HEE HOO
HOO HOO HEE HAA HEE HAA
HAA HAA HAA HAA HAA HAA