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Hundred2  : (24 May 2012 - 23:31) Good Night.
Hundred2  : (24 May 2012 - 23:31) Probably some mod conflict but I have 40 mods loaded up so too bad for me.
Hundred2  : (24 May 2012 - 23:31) But it seems to work for other people.
Hundred2  : (24 May 2012 - 23:31) It's broken for me.
Dr.Minky  : (24 May 2012 - 23:27) UNLIMITEDD POOOWAAA
Dr.Minky  : (24 May 2012 - 23:19) Hundy, waggling his epeen
Hundred2  : (24 May 2012 - 22:53) nvmlol
Hundred2  : (24 May 2012 - 22:53) http://steamcommunity.com/id/Hundred2/screenshot/576705344517578378?tab=public
Hundred2  : (24 May 2012 - 22:42) I will lead the assault by downloading a BETHESDA. BETA. PATCH.
Hundred2  : (24 May 2012 - 22:42) Skyrim 1.6 beta patch
Dr. Pannenkoek  : (24 May 2012 - 22:31) HOLD UP BOY WHAT CHU DIGGITY DOIN HERE?
Dr.Minky  : (24 May 2012 - 22:12) http://a4.sphotos.ak.fbcdn.net/hphotos-ak-ash4/380184_228472533922767_213017565468264_293754_1651009740_n.jpg
awesomeo_5000  : (24 May 2012 - 22:00) Does it look any good Qror? I got the day one content because I'm a diehard fan. But I wans't impressed...
Qror  : (24 May 2012 - 21:54) http://d24w6bsrhbeh9d.cloudfront.net/photo/4269272_700b.jpg
Quad_Tube  : (24 May 2012 - 21:41) Fine. The horse will die.
Qror  : (24 May 2012 - 21:41) Hell yes, new DLC for Me3 :D
Dr.Minky  : (24 May 2012 - 21:12) No
Quad_Tube  : (24 May 2012 - 20:46) :P
Quad_Tube  : (24 May 2012 - 20:44) Gimme ya water!
Frizzy  : (24 May 2012 - 20:43) And there is no Ocean spray at the moment. Just gently rolling waves.
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Reputation: 31 Excellent
Group:
Server Admins
Active Posts:
1,248 (1.49 per day)
Most Active In:
Map Uploads (620 posts)
Joined:
06-February 10
Profile Views:
7,643
Last Active:
User is offline May 23 2012 20:44
Currently:
Offline

My Information

Member Title:
Survivor
Age:
Age Unknown
Birthday:
Birthday Unknown
Gender:
Male Male

Contact Information

E-mail:
Private

Servers related

Green-Coins:
27390

Topics I've Started

  1. Mappers Wanted

    29 April 2012 - 19:37

    Hi!
    We're close to launching a new MTA:SA server. It'll be a mix-gamemode server. For now we already have 3 gamemodes with more soon to come!

    edit:

    We need a decent amount of maps before we can boot the server. We're thinking that around 20 per gamemode will do. So here's a list that I will continuously update, so make sure you keep up-to-date. It's best to make maps for what's needed.

    There's ManHunt, Reach The Flag and Capture The Flag. All of them are based on vehicles and the race gamemode itself. I will begin by explaining the gamemodes themselves:

    ManHunt is a gamemode where everybody must hunt down and kill 1 player(victim). When this player is dead, the one who was last to shoot and/or ram him will become the next Victim. Players are given 2 types of guns too, so they can do drive-by. You will be able to drive-by by using right-click. Everyone gets 1 gun with 100 rounds, while the Victim gets a 300-rounds UZI.

    Reach The Flag is a gamemode where everybody starts in a line-up like in the race server and they must sprint/ram/block each other until they reach a flag. The flag is usually in a very hardly accessible area so we expect lots of car jams with lots of fun.

    Capture The Flag is a team-based gamemode. You spawn, you get assigned to a team (Red or Blue) and you get 2 icons on your radar. One is your team's and the other the opponent's. You can choose whether to defend your flag or steal the others' flag. You will simply need to go through a flag to take it. Once you have it, you can sprint back to your own base (to your flag) and if you manage to do this, your team gets 1 point. However, if you get killed by the angry players because you took their flag, then you drop the flag exactly where you died. Your team and you can still take the flag again, but it's the other team's duty to protect it for 50 seconds until it is returned to their base!

    However we'll need your help, the map-maker. We could use as many maps as you can make. There is no limit to what you can send us.
    You can map for either one of these gamemodes. You can make maps however you like. They can even be based in the San-Andreas city, although we do prefer custom maps like we've always done. (By custom I mean not in the actual city). It's your choice! We'll appreciate your contribution!

    However, there are a few things you MUST take into consideration when making maps.
    Each gamemode runs in its own way, so maps will be different!

    General guidelines:
    -32 spawnpoints minimum.
    -Checkpoints are not allowed.
    -The meta.xml and the .map file must be compressed in a .zip archive, NOT a .rar archive. And they must not be in any folders. (you can send us the .zip)
    -Maximum map duration is 10 minutes. It's preferred that you make it lower. Quick maps are preferred.
    -Maps can be created via Map Editor normally. However, these are custom gamemodes only present in our server. This means that you will have to manually edit the meta.xml when you're done mapping. Open up meta.xml and find gamemodes="race" tag. You will have to change "race" with "manhunt", "rtf" or "ctf". (rtf = Reach The Flag ; ctf = Capture The Flag)

    For ManHunt:
    -Set the player you want to be The Victim as the FIRST spawnpoint. You can set it somewhere safe, far from the manhunters.
    -It is preferred that the manhunters are all at the same place.
    -It's preferred that bikes aren't used so much because it's hard to ram/block a bike.

    For Reach The Flag:
    -1 unique flag object id 2914 must be present in the map, somewhere hidden and hardly-accessible. Players must ram each other and must fight through if they want to collect the flag!
    -It is preferred that the spawnpoints are all in the same area.

    For Capture The Flag:
    -You will create 2 bases. (Areas of spawning and everything else you can think of)
    -The most important rule of making maps for CTF is that spawnpoints must be created in THIS specific order: The first spawnpoint in the red team base, but the next spawnpoint that you make must be IN THE BLUE base. The next one must then be in the red base and the 4th one must be in the blue base again. It's like 1 here, another 1 there. Easy, right? This order is what makes the server tell which spawnpoints belong to which team!
    -You must place 1 unique object id in each base. For the Red Team, this object id must be 2914. Place it anywhere you want in the Red's base (same area where you placed the first spawn, that's the Red base!). Next, the Blue base. You must place an unique object id 2048 (it doesn't look like a flag in map editor, but in our server it will look like a flag). Again, the Blue base is where you placed the second spawnpoint.
    -It's preferred that bikes aren't used so much because it's hard to ram/block a bike.


    These are simple guidelines to follow the basic structure of the maps. You can do anything that isn't specified above however you want! (i.e arranging the bases and such)

    Any questions, post here, PM me or find me on IRC.
    You can post maps in this topic or in the Map Uploads subforum.

    We'll value your contribution!
    Thanks.
  2. GcShop Items Ideas/Requests

    05 April 2012 - 17:37

    Hello.
    We would like to freshen up the server with some more possibilities for spending Green Coins.
    The purpose of this topic is for players to actually express their opinion and say what they want or what they expect from us to offer so they can indulge in the overall game play even more :')
    Note that we will consider your ideas but it's not necessary for them to automatically become real, as we must give thought and see if your idea is good enough and how many people will benefit from it. When you post an idea, try to think of it thoroughly. Will it negatively affect other players while give advantage to others? Will it be compatible with the maps in the server and our racing way?

    Feel free to suggest anything that crosses your mind that has not been already created in the current GC Shop. However, I require everyone who participates in this topic to be serious or we will not take their ideas into account. (Trolling is not allowed)

    We take the right to overrule or alter your suggestions if they are not properly composed.

    BinSlayer
  3. Achievement system

    04 July 2011 - 20:35

    hi, as you probably noticed we've started running an achievement system.
    we have 23 achievements as of 4th July 2011.
    Here's a list:
    "Finish the map 'Hell Choose Me'",    
    "Finish the map 'Drift Project 2'", 	
    "Win 3 times in a row", 
    "Win 5 times in a row", 
    "The only noob to die in a map",
    "No death in 3 maps", 
    "No death in 5 maps", 
    "The only person who hasn't died in a map", 
    "Drive at 300 km/h for 10 seconds", 
    "Drive at over 197 km/h for 30 seconds", 
    "Finish a non-ghostmode map with GM on",  
    "First noob to die in a map", 
    "Finish a map as a late joiner",
    "Win a map as a late joiner", 
    "Finish a map in less than 20 seconds", 
    "Win a map in less than 20 seconds", 
    "Finish a map without getting any damage", 
    "Finish 3 maps in a row without getting any damage", 
    "Finish a map yet dieing 3 times",  
    "Win a map yet dieing once",  
    "The only person to finish a map",
    "Finish a map yet having chatted for 30 seconds", 
    "Win a map without using the NOS."
    


    Suggestions? Let's hear them in this topic.

    Note: Not everything that is suggested is required to be added. So suggest good/funny stuff

Comments

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  1. Photo

    Tootao 

    10 Feb 2012 - 18:48
    Hard men
  2. Photo

    MOXINGpl 

    03 Sep 2011 - 20:00
    ;D
  3. Photo

    MOXINGpl 

    03 Sep 2011 - 20:00
    pliss gc mta
  4. Photo

    Quad_Tube 

    22 Jul 2011 - 15:24
    ref: hacker. OK, sorry. Thanks.
  5. Photo

    Quad_Tube 

    26 Jun 2011 - 21:30
    (ref: you said the action you'd take against anyone you saw using the command flood). I've been around when no admins are on, and those spammers seem intent on doing it regardless of the warning). I can't martial the server I can only report the spammers, but they seem to think they have some kind of special privilege here allowing them to act like jerks.
  6. Photo

    Quad_Tube 

    26 Jun 2011 - 21:27
    Hi,
    Do you have an official notification of the anti-spam script being implemented? Some players seem to think it's a joke, and want to take it further with those who complain about their spam regardless of who they wish to annoy by doing it. If there's an official position in addition to what you said in-game, maybe they'd belt up a bit? Thanks for reading.
  7. Photo

    martin11 

    16 Jun 2011 - 01:32
    lol parece medio sospechoso como lo dice xd
    I
    I
    v
  8. Photo

    (O)_(O) 

    03 Apr 2011 - 15:36
    BinSlayer donde estas, nunca estas en MTA te echo de menos ;(, cuidate.
  9. Photo

    XxXJuanXxX 

    02 Nov 2010 - 18:46
    hi bin
  10. Photo

    WeskeR 

    05 Oct 2010 - 22:14
    Wazz'up ? :)
  11. Photo

    Mr. Darkness 

    04 Sep 2010 - 14:02
    BinSlayer has no profile comments yet. Why not say hello?
    Hello. Im da first one :D
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