Left 4 Green: [SteamPowered.com] Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released - Left 4 Green

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Hundred2  : (24 May 2012 - 23:31) Good Night.
Hundred2  : (24 May 2012 - 23:31) Probably some mod conflict but I have 40 mods loaded up so too bad for me.
Hundred2  : (24 May 2012 - 23:31) But it seems to work for other people.
Hundred2  : (24 May 2012 - 23:31) It's broken for me.
Dr.Minky  : (24 May 2012 - 23:27) UNLIMITEDD POOOWAAA
Dr.Minky  : (24 May 2012 - 23:19) Hundy, waggling his epeen
Hundred2  : (24 May 2012 - 22:53) nvmlol
Hundred2  : (24 May 2012 - 22:53) http://steamcommunity.com/id/Hundred2/screenshot/576705344517578378?tab=public
Hundred2  : (24 May 2012 - 22:42) I will lead the assault by downloading a BETHESDA. BETA. PATCH.
Hundred2  : (24 May 2012 - 22:42) Skyrim 1.6 beta patch
Dr. Pannenkoek  : (24 May 2012 - 22:31) HOLD UP BOY WHAT CHU DIGGITY DOIN HERE?
Dr.Minky  : (24 May 2012 - 22:12) http://a4.sphotos.ak.fbcdn.net/hphotos-ak-ash4/380184_228472533922767_213017565468264_293754_1651009740_n.jpg
awesomeo_5000  : (24 May 2012 - 22:00) Does it look any good Qror? I got the day one content because I'm a diehard fan. But I wans't impressed...
Qror  : (24 May 2012 - 21:54) http://d24w6bsrhbeh9d.cloudfront.net/photo/4269272_700b.jpg
Quad_Tube  : (24 May 2012 - 21:41) Fine. The horse will die.
Qror  : (24 May 2012 - 21:41) Hell yes, new DLC for Me3 :D
Dr.Minky  : (24 May 2012 - 21:12) No
Quad_Tube  : (24 May 2012 - 20:46) :P
Quad_Tube  : (24 May 2012 - 20:44) Gimme ya water!
Frizzy  : (24 May 2012 - 20:43) And there is no Ocean spray at the moment. Just gently rolling waves.
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[SteamPowered.com] Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

#1 User is offline   Mr. Green 

  • Greens
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Posted 02 February 2012 - 23:29

Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
  • Additional important server messages now go to the server log instead of just the console

Team Fortress 2
  • Added The Conquistador
  • Added The Map Maker's Medallion
  • Added new promotional items
  • Added information about item origins to the WebAPI
  • Added "DamagedPlayer" animation event for the HUD, fired when the local player damages other players
  • Fixed The Head Warmer not displaying unusual particle effects correctly
  • Fixed paint applying incorrectly on Max's Severed Head
  • Fixed a server crash caused by Holiday Punch critical attacks on physics objects
  • Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper
  • Updated cp_foundry:
    • Clip brush collision smoothing by the forward spawn alternate exit
    • Fixed Nobuild exploits
    • Fixed the teleporter player trap on the roof of the forward spawn alternate exit
    • Fixed Nodraw and texturing errors
    • Fixed clipping of barrels on final cap points
    • Fixed fade distance on props
    • Fixed lighting bugs in spytech vistas
    • Removed props hidden in geometry
    • Removed ability for players to cap the final point by standing on the catwalk behind it


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