I have been working on a map called zs_mental_hospital.
its an objective map, with quite a lot of objectives. Its mainly about finding the keys and opening the doors with theese keys. (I mean you need to bring them to the doors to use the keys)
What do I need to add:
*Doors which are unlocked with keys (its only one for now).
*3d skybox
*Change sewers
*Fix some stuff
*Add hidhints to see what to do
*Add more special geometry
*Add more vents (yes there are).
*Fix cameras
*Add an elevator
*Add a game_end for the zs round end.
All other nesessary stuff is actually done.
Wait for further pics!
I have a few screenshots prepared. Some of them contain css (Black and purple >.>) textures. Here they are:
Attached File(s)
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zs_mental_hospital0000.jpg (213.62K)
Number of downloads: 4 -
zs_mental_hospital0027.jpg (217.94K)
Number of downloads: 3 -
zs_mental_hospital0010.jpg (334.33K)
Number of downloads: 2 -
zs_mental_hospital0011.jpg (246.74K)
Number of downloads: 2 -
zs_mental_hospital0015.jpg (93.04K)
Number of downloads: 2 -
zs_mental_hospital0018.jpg (173.89K)
Number of downloads: 1 -
zs_mental_hospital0021.jpg (81.76K)
Number of downloads: 2 -
zs_mental_hospital0023.jpg (144.28K)
Number of downloads: 2 -
zs_mental_hospital0022.jpg (210.17K)
Number of downloads: 2 -
zs_mental_hospital0025.jpg (165.06K)
Number of downloads: 1 -
zs_mental_hospital0026.jpg (200.37K)
Number of downloads: 1

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