This Topic will be only about my changelogs just to show people and see what they think. By this, I mean no suggestions or ideas like the rest of those zs topics.
What I want people is to say they either like or dislike as well as their opinion and why so.
Pufulet Update v0.1
- There is always a chance that I may have forgotten to post a recoil or walk speed change but always minor -
New F1 Information including a Beginners guide with NECROSSIN's faq and my faq.
New Chat Hints instead of the old ones that were outdated.
New Class descriptions for both humans and zombies ( 1-2 of zombie decriptions may nearly go off screen.
[Weapons + Zombies]
G3
- SWEP.Primary.Recoil = 12.0
- SWEP.Primary.Damage = 40
- Walk Speed Increased
- Slow Automatic
AWP
- 85 DMG
CROWBAR --- Berserker removed so making melee weapons like they are supposed to be is ok now.
- 70 DMG
- SWEP.Primary.Delay = 0.50
Scout
- Walk Speed Increased
- SWEP.Primary.Damage = 45
- SWEP.Primary.Delay = 1.2
- SWEP.Primary.DefaultClip = 26
- SWEP.WalkSpeed = 200
- SSWP.MaxAmmo = 52
Zombine
- SWEP.Primary.Delay = 0.9
- Health = 290
Fast Zombie
- Health = 65
- JumpPower = 300
SG
- SWEP.Primary.Damage = 35
- Walk Speed Increased
- SWEP.Primary.Delay 0.30
[Classes]
3% Chance to spawn with class weapon increased to 4%
- Bullet force increased to 20% per level
- +More Long range headshot increased to 5 per level
This update is mainly focused on Marksman as it is an underpowered/underplayed class.
This post has been edited by Pufulet: 18 September 2011 - 12:42

Help




MultiQuote



