Left 4 Green: Commando VS. Grenade - Left 4 Green

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Commando VS. Grenade Observation

#1 User is offline   Psychopeti (HUN) 

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Posted 03 September 2011 - 17:29

I would like to show you me that that the shell will kill across the wall! This it should repair with a refresh!


This video:
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#2 User is offline   SkyNet{HuN} 

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Posted 03 September 2011 - 17:33

This video is better than your english though :D
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#3 User is offline   Psychopeti (HUN) 

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Posted 03 September 2011 - 17:34

View PostSkyNet{HuN}, on 03 September 2011 - 17:33, said:

This video is better than your english though :D


Thanks-i nicely :)
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#4 User is offline   Raptor 

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Posted 03 September 2011 - 17:38

We already complained about this several times. I don't think there is much to do about it.. except of changing
the explosion-physiscs, but that would take a while.

This post has been edited by Raptor: 03 September 2011 - 17:39

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#5 User is offline   Psychopeti (HUN) 

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Posted 03 September 2011 - 17:40

This whose-no to repair
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#6 User is offline   BouweV 

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Posted 03 September 2011 - 17:40

What is not realistic about dieing when a grenade explodes within 1 meter from you? Even when there is a wall..
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View PostBlueYoshi97, on 07 May 2011 - 17:57, said:

TF2 is a more realistic simulation of reality. So it's perfectly normal that a nigger jumps around the place and starts dancing.



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#7 User is offline   Ywa 

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Posted 03 September 2011 - 17:42

View PostBouweV, on 03 September 2011 - 17:40, said:

What is not realistic about dieing when a grenade explodes within 1 meter from you? Even when there is a wall..

A lot
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#8 User is offline   Psychopeti (HUN) 

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Posted 03 September 2011 - 17:44

View PostBouweV, on 03 September 2011 - 17:40, said:

What is not realistic about dieing when a grenade explodes within 1 meter from you? Even when there is a wall..



Among me and between the shell the wall was also and died not a normal i think. Then if this is not among me and between the shell nothing like this yes

View PostSkyNet{HuN}, on 03 September 2011 - 17:33, said:

This video is better than your english though :D


Nem is figyeltem hogy magyar vagy :)
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#9 User is offline   BouweV 

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Posted 03 September 2011 - 17:52

View PostYwa, on 03 September 2011 - 17:42, said:

View PostBouweV, on 03 September 2011 - 17:40, said:

What is not realistic about dieing when a grenade explodes within 1 meter from you? Even when there is a wall..

A lot

That wall in the vid is like 2 planks thick,. a grenade would blow it away.



(Also, I have no idea what Psychopeti is trying to tell.. Can't make anything up from his posts)
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View PostBlueYoshi97, on 07 May 2011 - 17:57, said:

TF2 is a more realistic simulation of reality. So it's perfectly normal that a nigger jumps around the place and starts dancing.



Posted Image

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#10 User is offline   Psychopeti (HUN) 

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Posted 03 September 2011 - 17:53

View PostBouweV, on 03 September 2011 - 17:52, said:

View PostYwa, on 03 September 2011 - 17:42, said:

View PostBouweV, on 03 September 2011 - 17:40, said:

What is not realistic about dieing when a grenade explodes within 1 meter from you? Even when there is a wall..

A lot

That wall in the vid is like 2 planks thick,. a grenade would blow it away.



(Also, I have no idea what Psychopeti is trying to tell.. Can't make anything up from his posts)



If a zombie has thered would be a not lap my Lettish has thered would be to this what you have said?

because he has been so also

This post has been edited by Psychopeti (HUN): 03 September 2011 - 17:54

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#11 User is offline   Shock120 

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Posted 03 September 2011 - 18:04

This happens on Clavus' Chaos system, and everywhere else.
They can also cause some people's clients to crash. :(

Zombine's grenade is more logical than this.

This post has been edited by Shock120: 03 September 2011 - 18:05

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View PostNECROSSIN, on 19 March 2012 - 13:10, said:

View PostShock120, on 19 March 2012 - 12:02, said:

Nox nox nox nox and unfair stuff for donations

No need
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#12 User is offline   NECROSSIN 

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Posted 03 September 2011 - 18:18

View PostShock120, on 03 September 2011 - 18:04, said:

This happens on Clavus' Chaos system, and everywhere else.
They can also cause some people's clients to crash. :(

Zombine's grenade is more logical than this.

Explosions cant cause crashes.
I bet is because of some 'particle overloading' from blood effects, so I need to add an option to enable/disable most part of it
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Clavus said:

ClavusElite: I look to fire & forget my rockets
ClavusElite: not take care of them for the rest of their lives and get them to school and see them grow up and stuff

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#13 User is offline   mogadonskoda 

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Posted 03 September 2011 - 18:23

View PostNECROSSIN, on 03 September 2011 - 18:18, said:

View PostShock120, on 03 September 2011 - 18:04, said:

This happens on Clavus' Chaos system, and everywhere else.
They can also cause some people's clients to crash. :(

Zombine's grenade is more logical than this.

Explosions cant cause crashes.
I bet is because of some 'particle overloading' from blood effects, so I need to add an option to enable/disable most part of it

u mad bro?
Pplay a round of crack house 30 plays command in the underwater cade bit grenade cause almost everyone to crash
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#14 User is offline   mogadonskoda 

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Posted 03 September 2011 - 18:24

-snip-

This post has been edited by mogadonskoda: 03 September 2011 - 18:24

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