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Dr.Minky  : (24 May 2012 - 00:00) Never seen you before
Dr.Minky  : (24 May 2012 - 00:00) Darkness? Hm?
Dr.Minky  : (23 May 2012 - 21:51) Lulz
Luke Nukem  : (23 May 2012 - 21:44) CTRL Y!!
rui_troia  : (23 May 2012 - 21:43) omfg, I accidently removed the map I was working in 2 hours and I have no clue where it is. I didnt saved it.... This is watchyer' get for pressing CTRL and X ad G-man...
Mr. Darkness  : (23 May 2012 - 21:39) you
Mr. Darkness  : (23 May 2012 - 21:39) Minky, who are you? I don't know.
Luke Nukem  : (23 May 2012 - 21:31) The suns butt fucked me.
rui_troia  : (23 May 2012 - 20:51) Hello Lads, ladies and headcrabs, I will work on my new CSS map.
Dr.Minky  : (23 May 2012 - 19:40) Mathijs, were you saying that in response to Frizzy's last comment?
Mathijs1996  : (23 May 2012 - 19:28) Why is it possible that one stranger's wish becomes reality without the known people agreeing (Sad face) :(
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Dr.Minky  : (23 May 2012 - 19:03) I'm actually soulja boy, I crank it every day
Dr.Minky  : (23 May 2012 - 19:02) What would you do, if I were to tell you..
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LMG

#41 User is offline   Ywa 

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Posted 29 August 2011 - 19:33

View PostBouweV, on 29 August 2011 - 19:19, said:

noclip doesn't work

bind "v" "noclip"

In console
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Quote

[13:02:25] <juenlaen> wen grrls came up 2 meez in da clab
[13:02:27] <juenlaen> im liek
[13:02:27] <juenlaen> http://narf-archive....eb5cf498db.jpeg
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#42 User is offline   Rinkana 

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Posted 29 August 2011 - 19:38

After some fucking with the files i got huge ducks instead :V Then i fucked up some more and the whole game crashes @ start :P

Btw, why the hell is there a sv_cheats ?
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#43 User is offline   Ywa 

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Posted 29 August 2011 - 19:43

View PostRinkana, on 29 August 2011 - 19:38, said:

After some fucking with the files i got huge ducks instead :V Then i fucked up some more and the whole game crashes @ start :P

Btw, why the hell is there a sv_cheats ?

No comment. :P
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Quote

[13:02:25] <juenlaen> wen grrls came up 2 meez in da clab
[13:02:27] <juenlaen> im liek
[13:02:27] <juenlaen> http://narf-archive....eb5cf498db.jpeg
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#44 User is offline   oDi_W 

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Posted 29 August 2011 - 19:56

goroundfix10.mp4 is funny :')

from what did you remix it?
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[/sarcasm]


oDi_W
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#45 User is offline   Rinkana 

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Posted 29 August 2011 - 19:58

View PostYwa, on 29 August 2011 - 19:43, said:

View PostRinkana, on 29 August 2011 - 19:38, said:

After some fucking with the files i got huge ducks instead :V Then i fucked up some more and the whole game crashes @ start :P

Btw, why the hell is there a sv_cheats ?

No comment. :P


Also why did the ducks only came up when i removed all the needed files from the models (except the map). I removed the barrels aswell as the ducks but they still came up.

Fuck me i'm dumb

Imma going to reverse engineer everything nao!

This post has been edited by Rinkana: 29 August 2011 - 20:04

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#46 User is offline   Cookie 

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Posted 29 August 2011 - 20:23

116 on first try :yeah:
Looks cool btw, nice physics. Though I do encounter a problem. You can feel mouse lag @ 60fps, just like in (old) source games. When I put vsync on on those games the feel of the mouse is different.

Can't you make it 100?

This post has been edited by Cookie: 29 August 2011 - 20:29

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#47 User is offline   BouweV 

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Posted 29 August 2011 - 20:58

View PostYwa, on 29 August 2011 - 19:33, said:

View PostBouweV, on 29 August 2011 - 19:19, said:

noclip doesn't work

bind "v" "noclip"

In console

Invalid command/cvar: "bind"
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Posted ImagePosted ImagePosted Image
Posted Image
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View PostBlueYoshi97, on 07 May 2011 - 17:57, said:

TF2 is a more realistic simulation of reality. So it's perfectly normal that a nigger jumps around the place and starts dancing.



Posted Image

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#48 User is offline   Ywa 

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Posted 29 August 2011 - 21:08

View PostBouweV, on 29 August 2011 - 20:58, said:

View PostYwa, on 29 August 2011 - 19:33, said:

View PostBouweV, on 29 August 2011 - 19:19, said:

noclip doesn't work

bind "v" "noclip"

In console

Invalid command/cvar: "bind"

Trolled

@ Cookie: You can try to disable vsync by putting "gfx_vsync 0" in cl_custom.cfg @ cfg folder.
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Quote

[13:02:25] <juenlaen> wen grrls came up 2 meez in da clab
[13:02:27] <juenlaen> im liek
[13:02:27] <juenlaen> http://narf-archive....eb5cf498db.jpeg
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#49 User is offline   Mathematic 

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Posted 29 August 2011 - 21:12

I think this is a nice game, but multiplayer would be even better like the person who keeps standing (while the rest is pushed off already) and other fun gamemodes. :P

I still wonder where those barrels come from though.
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#50 User is offline   BlueYoshi97 

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Posted 29 August 2011 - 21:24

View PostMathematic, on 29 August 2011 - 21:12, said:

I think this is a nice game, but multiplayer would be even better like the person who keeps standing (while the rest is pushed off already) and other fun gamemodes. :P

I still wonder where those barrels come from though.

Posted Image
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Made By Legendary Wonder TK.
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#51 User is offline   VMR 

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Posted 29 August 2011 - 21:35

Highest I've got
Attached File  2011-08-29_00005.jpg (65.85K)
Number of downloads: 3
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Mayco: We have that at the McDonalds
Mayco: I never rub it on my nipples though
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#52 User is online   Baron Baconeer 

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Posted 29 August 2011 - 21:38

Only got 130 and something myself. Surprisingly addicting for a game where somebody throws barrels at y... Oh, right.

Eager to see more.
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#53 User is offline   Navo 

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Posted 29 August 2011 - 21:54

You should use old marioparty games as inspiration.

No really, that has potential.
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#54 User is offline   Ywa 

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Posted 29 August 2011 - 22:04

Well I want to use Crash Bash as inspiration. Which is a party game too.

However, I'm not sure how I want to implement multiplayer yet. :(
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Quote

[13:02:25] <juenlaen> wen grrls came up 2 meez in da clab
[13:02:27] <juenlaen> im liek
[13:02:27] <juenlaen> http://narf-archive....eb5cf498db.jpeg
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#55 User is online   Baron Baconeer 

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Posted 29 August 2011 - 22:14

Crash bash? Now we need a minigame where you throw TNT at other people.

Also, LMG is obviously shortened from Ludicrous Mega Games.
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#56 User is offline   Cookie 

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Posted 29 August 2011 - 22:53

Make it multiplayer :yeah:. Just like the Fallout gamemode on MTA :gmod: .
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#57 User is offline   Ywa 

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Posted 29 August 2011 - 23:08

I'll first improve the base and later (possibly) re-enable the networking. I've quite some minigame ideas for multiplayer. Mostly are for 2 to 4 players though, but could still be fun.

Next version will support Azerty keyboards + improved player movement.
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Quote

[13:02:25] <juenlaen> wen grrls came up 2 meez in da clab
[13:02:27] <juenlaen> im liek
[13:02:27] <juenlaen> http://narf-archive....eb5cf498db.jpeg
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