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mrmuffinman555  : (23 May 2012 - 01:19) can someone gimme the ip to the tf2 servers
rui_troia  : (22 May 2012 - 22:45) See yah
rui_troia  : (22 May 2012 - 22:45) Brand new map of CSS by me is out! http://gamebanana.com/css/maps/166036
Gunslinger  : (22 May 2012 - 22:44) that mean no Dòner Kebeb for mej
Gunslinger  : (22 May 2012 - 22:44) but then i got no teeth!
xeim  : (22 May 2012 - 22:34) RIP I OUT !
Gunslinger  : (22 May 2012 - 22:25) fuck my brace it make me dont wanna eat and i cant even put the food in my mounth BECAUSE IT FILLS ALMOST WHOLE MY MOUNTH have lesser than a half space to eat mah food and now i cant even FUS RO DAH! :(
rui_troia  : (22 May 2012 - 22:23) Derpfuck. Bye lads, ladies and Headcrabs.(Also female headcrabs)
Dr.Minky  : (22 May 2012 - 22:17) Yes sir
Baron Baconeer  : (22 May 2012 - 22:17) 173 works hard and plays harder.
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Baron Baconeer  : (22 May 2012 - 22:17) Minky.
Dr.Minky  : (22 May 2012 - 22:17) Ugh
Luke Nukem  : (22 May 2012 - 21:55) Going to code :(
Dr.Minky  : (22 May 2012 - 21:54) Gonna play SCP
Dr.Minky  : (22 May 2012 - 21:54) http://www.livestream.com/drminky
Luke Nukem  : (22 May 2012 - 21:53) The feel of rust against my salad fingers is almost orgasmic
Luke Nukem  : (22 May 2012 - 21:52) I like Rusty Spoons.... http://www.youtube.com/watch?v=M3iOROuTuMA
Gunslinger  : (22 May 2012 - 21:52) kh¨'pdjhidh'
Baron Baconeer  : (22 May 2012 - 21:51) Dr. Minky.
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zs_bistro

#1 User is offline   Okto 

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Posted 13 June 2011 - 20:24

Hello my zombeeh friends. So, this is my very first zs map and that's why it may have some bugs, glitches, etc. Ok, short description:
Zs_bistro is a small restaurant placed in a pillar of a giant bridge which was under construction. Unfortunately, it has never been finished because of zombie apocalypse. Humans start in the restaurant on 2 floors, and zombies, of course, outside. There are 4 ways to get in (the 4th one is available only for fagsties). The 1st one is getting through destroyed door, the 2nd one is to get through metal door placed at the back of the bistro. The 3rd one is to destroy part of wall and the 4th is to get through the vent. Also there's a secret combine room. (Doom doom doom...)

Screens available at:
http://steamcommunit...h3/screenshots/

PS.: I'll add download and scripts and othe thingis from sdk later

This post has been edited by Okto: 13 June 2011 - 20:27

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#2 User is offline   Pufulet 

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Posted 13 June 2011 - 21:10

Add light_environment that is suitable and then show me.
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#3 User is offline   mogadonskoda 

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Posted 13 June 2011 - 21:21

also i dont think it looks nice that in the "combine room" you hav same texture for the ceiling and walls
I cant wait to see boter response :lol:
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#4 User is offline   Mr. Darkness 

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Posted 13 June 2011 - 21:31

Looks weird for me...
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#5 User is offline   Okto 

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Posted 14 June 2011 - 19:07

all right guys, small annoucment: My net is %@&*! up and I'm ill, so today I won't change anything, but tomorrow... who knows.

@Mogadonskoda> Combine room has the same textorus because it's place in a pillar, which is at the same time ceiling for bistro. I think I'll add some kind of strengthenings in a combine room, but how potato (in ASDFmovie 2) said: "Not today!"
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#6 User is offline   Okto 

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Posted 15 June 2011 - 21:20

Sorry guys, but i will upload map tomorrow becaause of my net. Short description of my situation:
- Dachida, what does scouter says about okto's ping ?
- IT'S OVER 9000!!!!!!
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#7 User is offline   Chikennugget1 

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Posted 15 June 2011 - 22:16

It looks poor,but that's normal for a first map, add more stuff/decorations and exploit your restaurant idea, that sounds original ;) .
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