Just plz post that folder in here, there are 2 files that are needed.
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How to use custom vehicle, object's skin & music in MTA
#46
Posted 07 August 2011 - 16:56
I just watched that video beacuse this tutorial makes my head hurt. But It's ok, watch the forum of the MTA new maps, my 7th map is the race I wanted to use car mod, but I used simple car. If someone wants, they can put the race car mod there them selves.
All I want to do, Is race!
#47
Posted 28 September 2011 - 23:31
Working on Awesome Coaster 2...
When adding upgrades="0" to my .map, the MTA map editor will NOT load it. It'll just say at the bottom that it's loading (blue background for the text), and MTA will freeze. Even after removing that little bit of code, it'll still do that until I completely clear out the upgrades="0" thing. The original wheels look kinda nice on the vehicle that will be in the map, so I'm not too worried about it, as everything works without upgrades="0".
When adding upgrades="0" to my .map, the MTA map editor will NOT load it. It'll just say at the bottom that it's loading (blue background for the text), and MTA will freeze. Even after removing that little bit of code, it'll still do that until I completely clear out the upgrades="0" thing. The original wheels look kinda nice on the vehicle that will be in the map, so I'm not too worried about it, as everything works without upgrades="0".
My PC - MSI GT680R-008US
2.0GHz Core i7-2630QM, GTX 460M 1.5GB, 8GB DDR3 1066MHz, 64GB SSD, 500GB HDD
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My First Build!
4.50GHz Core i7-2600K (Cooler Master Hyper 212+), MSI GTX 560 Twin Frozr II/OC, 8GB DDR3 1600, 60GB SSD, 1TB HDD, MSI Z68A-GD80
2.0GHz Core i7-2630QM, GTX 460M 1.5GB, 8GB DDR3 1066MHz, 64GB SSD, 500GB HDD
My First Build!
4.50GHz Core i7-2600K (Cooler Master Hyper 212+), MSI GTX 560 Twin Frozr II/OC, 8GB DDR3 1600, 60GB SSD, 1TB HDD, MSI Z68A-GD80

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