Chikennugget1, on 12 July 2010 - 13:17, said:
Deluvas, on 12 July 2010 - 13:05, said:
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I'm sorry to disappoint you, Nugget, but from what you've said, your map is highly unoptimized. (That's why it takes a lot of time to compile in Normal Mode). Also, you should test the map in GMod, not in CSS. They are different games, even though their engines are the same, right now. Good luck on optimizing your map. Maybe Clavus can tell you a few tips/hints, too.
Ok :/ But I don't get it, everything which can't be seen is in nodraw texture, and Clavus showed me a site where they talk about compilation but I don't get the thing at the end
@ Boter: the problem is that I need a game that runs faster, and CSS>Gmod in terms of speed, it takes a long time with Gmod while it's fast with CS.
Gmod now uses the same engine as CSS. I don't see why compiling it would take longer.

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