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[SteamPowered.com] Lead and Gold: Gangs of the Wild West Update Released

#1 User is offline   Mr. Green 

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Posted 18 May 2010 - 18:21

Updates to Lead and Gold: Gangs of the Wild West have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Lead and Gold: Gangs of the Wild West
  • New map: Jacob's Bridge. Set in the northern reaches of the Wild West this map features an entirely new art set and support for several game modes Greed, Conquest, Shootout and the new game mode Demolition.
  • New game mode: Demolition pits the two gangs against each other in this Powder Keg spin off. Just as in our much appreciated Powder Keg game mode, the objective is to blow stuff up. This time both gangs play simultaneously as both attackers and defenders in a frantic battle to achieve the goal of destroying the opposing gang’s objectives.
  • Added Robbery to Deadwater Ranch and Prospectors Peak
  • Fixed bugs letting players reach the spawns in Fort Turnbull, Sinner's Gulch, Prospectors Peak and Deadwater Ranch
  • Added red outlines to the charge meter on the Buffalo Rifle when it is reloading.
  • Added a new options panel (F2) for the in game help menu including: Switch teams, Change Profession and Vote-kick.
  • Added option to Change Profession at any time in the game. This will kill the character currently played.
  • Added option to Vote-kick players on your own team
  • Added chat to scoreboard (also displays at the end of the round/match)
  • Added additional wanted posters for top three on Most Wanted: CHAOS.BY.DESIGN and DN*ZUGZWANGGROO|P
  • Fixed a bug with SSAO (Screen Space Ambient Occlusion)
  • Fixed a bug with ingame key mapping


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