We'll check if it's worth playing in, and if so, you'll see it up and running in no-time.
Map criteria:
- they must be suited for Zombie Survival. So it's best if they're 'zs_*.bsp' maps. You can suggest others but don't be disappointed when they're turned down.
- they must be able to contain at least 44 players.
- the map filesize should not exceed the 40 megabytes.
- custom textures and stuff must be included in the bsp
Mapcycle
zs_zincoshine_revamp zs_uglyfort zs_snow_v1 zs_tunnels_fixed_v2 zs_clav_maze zs_storm_v1 zs_fortress zs_barren zs_house_number_23 zs_clav_segments_v2 zs_nastierhouse_v3 zs_nastyhouse_v3b_fixed zs_subway_1_cargo zs_termites_final zs_bog_pubremakev2bf zs_raunchyhouse_v4_fix zs_vitron_f9 zs_outpost_final zs_villagehouse_v2 zs_stormier_v1 zs_sewers_final zs_bog_shityhouse zs_alexg_motel_v2 zs_pub zs_greenpub_b1 zs_subversive_v2 zs_forgotten_city_enclosed zs_ravenholm_v4 zs_clav_inverse zs_thevillage zs_port_v5 zs_urbandecay2 zs_plague_v2 zs_darkvilla_v1 zs_shithole_v3 zs_farmhouse zs_imashouse_final zs_clav_massive zs_clav_wall zs_junkyard zs_direforest zs_subversive_part4
LAST UPDATE: 05-07-2009 (DD-MM-YYYY)
You can now also view the mapcycle ingame by typing !mapcycle

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