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Tennisballesser  : (10 February 2012 - 04:15) Raging at minecraft kids at 4 am in the morning, gee that feels good :V
Ywa  : (10 February 2012 - 00:19) :P
Shock120  : (10 February 2012 - 00:06) I rofl'd seeing those TF2 trolls xd
Mayco  : (09 February 2012 - 23:59) Did I really just comment on and close a deleted topic
Clavus  : (09 February 2012 - 23:56) yeah, stupid captcha not doing its job
Shock120  : (09 February 2012 - 23:55) http://www.clavusstudios.nl/guestbook.php
Shock120  : (09 February 2012 - 23:55) You have attracted spambots on your site
Shock120  : (09 February 2012 - 23:55) Hey Clavus
Clavus  : (09 February 2012 - 23:51) if he does it again I'll just ban him from the forum
Kefeus  : (09 February 2012 - 23:50) This shit is getting old, fast.
Kefeus  : (09 February 2012 - 23:50) Can't you just give that MRSPEC guy a warning or something?
Dr.Minky  : (09 February 2012 - 23:00) :V
Raptor  : (09 February 2012 - 22:42) they*
Raptor  : (09 February 2012 - 22:42) When you they are finished :V
Raptor  : (09 February 2012 - 22:42) Show me zem
Raptor  : (09 February 2012 - 22:41) O RLY :V
Dr.Minky  : (09 February 2012 - 22:40) STARTED SOME SPRITES RAPTAR
Dr.Minky  : (09 February 2012 - 22:40) :<
Raptor  : (09 February 2012 - 22:39) No spooning today >:I
Pufulet  : (09 February 2012 - 22:37) *whispers* im waiting for you..
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What are you working on?

#41 User is offline   Botervloot 

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Posted 15 September 2009 - 18:13

View Poststalker-dude(nl), on Sep 15 2009, 17:02, said:

View PostClavus, on Aug 27 2009, 18:47, said:


Props dude, that looks awesome!
I know how hard it is to create a !good! map with hammer..
How long have you been working with hammer now?

If you know hammer for 1 year, you can make this.

Have you learned hammer before? :V
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#42 User is offline   stalker-dude(nl) 

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Posted 15 September 2009 - 18:55

View PostBotervloot, on Sep 15 2009, 17:13, said:

View Poststalker-dude(nl), on Sep 15 2009, 17:02, said:

View PostClavus, on Aug 27 2009, 18:47, said:


Props dude, that looks awesome!
I know how hard it is to create a !good! map with hammer..
How long have you been working with hammer now?

If you know hammer for 1 year, you can make this.

Have you learned hammer before? :V

I have just stardet, Iam having some problems but I guess that's normal..
Have you ever worked with it, maybe you can help me ?^_^
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#43 User is offline   Botervloot 

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Posted 15 September 2009 - 18:57

View Poststalker-dude(nl), on Sep 15 2009, 17:55, said:

View PostBotervloot, on Sep 15 2009, 17:13, said:

View Poststalker-dude(nl), on Sep 15 2009, 17:02, said:

View PostClavus, on Aug 27 2009, 18:47, said:


Props dude, that looks awesome!
I know how hard it is to create a !good! map with hammer..
How long have you been working with hammer now?

If you know hammer for 1 year, you can make this.

Have you learned hammer before? :V

I have just stardet, Iam having some problems but I guess that's normal..
Have you ever worked with it, maybe you can help me ?^_^

Know hammer just over 2 years.

Dunno really. I can learn you the hard ones, but the basics you'll have to learn yourself.
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#44 User is offline   stalker-dude(nl) 

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Posted 15 September 2009 - 19:02

Yea I know the basics..
But what do you mean with the hard ones?
Iam having some problems with sky boxes.
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#45 User is offline   Clavus 

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Posted 29 September 2009 - 00:41

Hammer ain't that hard... it's just that level design requires some insight. I suck at realism (or I didn't even bother trying).

Also, bump and pics. Quick compile, no HDR, fast-vvis/vrad.

Attached File  dm_iw_metalgrounds0000.jpg (416.64K)
Number of downloads: 1
Attached File  dm_iw_metalgrounds0001.jpg (588.57K)
Number of downloads: 1
Attached File  dm_iw_metalgrounds0002.jpg (562K)
Number of downloads: 47
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#46 User is offline   EmRA 

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Posted 29 September 2009 - 06:16

View PostClavus, on Sep 28 2009, 23:41, said:

Hammer ain't that hard... it's just that level design requires some insight. I suck at realism (or I didn't even bother trying).

Also, bump and pics. Quick compile, no HDR, fast-vvis/vrad.

[picture]
[another one]
[last one]

Zips or it didn't happen.
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#47 User is offline   VMR 

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Posted 29 September 2009 - 09:45

Clavus, I'm still waiting for an fpsbanana.com/dm_clavus's_new_awesome_scout_map.bsp

That map looks so awesome! :drool: :thanks:
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#48 User is offline   Clavus 

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Posted 10 October 2009 - 21:12

Having trouble with the map. Want to make the final compile but vrad keeps crashing :/

Instead I just looked up all Valve model bones for lua reference:

Attached File  Valve_player_bones.png (77.7K)
Number of downloads: 2

Might need them for the Infected Wars shop....
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#49 User is offline   BlueYoshi97 

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Posted 10 October 2009 - 21:35

I have all kinds of fantastic ideas, but when I start making them I give up after 10 minutes.

Else I would have had this great PayLoad map for TF2 in a nice and cozy hotel, but there are holes in the ground and if you fall through it, you will land in an extremely scary place with all kinds of obstacles you shall pass, and when you're there, you're screwed, but the hotel itself has many many small hallways and it's endless, and it has many floors. There is no payload though, and there is no goal, class balance or replay value. That map would be great, I would be on top of the world, get many hot chicks who want to have sex with me, and paparazzi will follow me everywhere.

But I'm too lazy to make it. :/
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Made By Legendary Wonder TK.
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#50 User is offline   Lukkie 

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Posted 10 October 2009 - 21:47

View PostBlueYoshi97, on Oct 10 2009, 20:35, said:

I have all kinds of fantastic ideas, but when I start making them I give up after 10 minutes.

Else I would have had this great PayLoad map for TF2 in a nice and cozy hotel, but there are holes in the ground and if you fall through it, you will land in an extremely scary place with all kinds of obstacles you shall pass, and when you're there, you're screwed, but the hotel itself has many many small hallways and it's endless, and it has many floors. There is no payload though, and there is no goal, class balance or replay value. That map would be great, I would be on top of the world, get many hot chicks who want to have sex with me, and paparazzi will follow me everywhere.

But I'm too lazy to make it. :/

But I'm not :drool:
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#51 User is offline   Silver Dot 

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Posted 11 October 2009 - 00:09

View PostClavus, on Aug 26 2009, 00:45, said:

Post here what you're working on! Videos, GMod posing, mapping, drawings, poems, stories, and all that kind of stuff. Anything really.


I picked up my Infected Wars map again.
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Still working on the fog settings :)


Wow nice, Clavus.
You really like buildings in skies, dontchya :D

Currently I'm working on my first IW map, kind of shitty, no pic yet,
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#52 User is offline   Clavus 

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Posted 03 November 2009 - 17:54

Topic revival!

Attached File  yay.png (301.14K)
Number of downloads: 22

None of the listed items are final. Kuddos to anyone who can find the web address :P
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#53 User is offline   Lukkie 

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Posted 03 November 2009 - 17:55

View PostClavus, on 03 November 2009 - 17:54, said:

Topic revival!

Attachment yay.png

None of the listed items are final.

EPICNESS
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#54 User is offline   EmRA 

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Posted 03 November 2009 - 18:05

Awesome Clavus, now make one that turns sv_pure off.
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#55 User is offline   Hundred2 

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Posted 03 November 2009 - 18:19

Clavus is my god. now.
Sorry Ywa (warned me that there was a hat rain :3) and Error.
Cant look at this without melting Posted Image

This post has been edited by Hundred2: 03 November 2009 - 18:20

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#56 User is offline   Botervloot 

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Posted 03 November 2009 - 18:35

Need better names.
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#57 User is offline   EmRA 

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Posted 03 November 2009 - 18:37

View PostBotervloot, on 03 November 2009 - 18:35, said:

Need better L4G related names.

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#58 User is offline   Botervloot 

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Posted 03 November 2009 - 18:37

View PostEmRA, on 03 November 2009 - 18:37, said:

View PostBotervloot, on 03 November 2009 - 18:35, said:

Need to stop editing peoples quotes.



It started with Mr-Green. And L4G is more Gmod based. TF2 is both.
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#59 User is offline   Clavus 

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Posted 03 November 2009 - 18:46

They need better names yeah, but I don't have a whole design department to back me up so give me some time...
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#60 User is offline   EmRA 

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Posted 03 November 2009 - 18:59

View PostBotervloot, on 03 November 2009 - 18:37, said:

[Botervloot's Left4Green history class]

I know that, I have just got used to call the whole community L4G these days.
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